RESEARCH ARTICLE


Sonification as Concurrent Augmented Feedback for Motor Skill Learning and the Importance of Mapping Design



John F. Dyer1, *, Paul Stapleton2, Matthew W. M. Rodger1
1 Queen's University Belfast School of Psychology, United Kingdom
2 Queen's University Belfast Sonic Arts Research Centre, United Kingdom


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Creative Commons License
© 2015 Dyer et al.

open-access license: This is an open access article distributed under the terms of the Creative Commons Attribution 4.0 International Public License (CC-BY 4.0), a copy of which is available at: (https://creativecommons.org/licenses/by/4.0/legalcode). This license permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.

* Address correspondence to this author at the Queen's University Belfast School of Psychology, United Kingdom; Tel: +44 (0) 28 9097 4558; E-mail: jdyer01@qub.ac.uk


Abstract

There is a whole body of research that provides evidence that the motor system plays a crucial role in controlling as well as perceiving movements. So far a lot of evidence for the interaction of action and perception derives from studies in the visual domain. However, up to now not much is known about the role of acoustic information. The focus of this review is to provide an overview regarding the role of the motor system and auditory sense during action perception and motor control. Recent theories and studies that discuss the interaction of perception and action will be reviewed with an emphasis on the use of acoustic information. Empirical evidence derived from behavioral as well as neuroscience research using simple as well as whole-body movements will be provided. Additionally, we will provide perspectives regarding future research questions to bring forward our understanding of the role of acoustic information in the control and perception of actions and its underlying mechanisms.

Keywords: Auditory display, augmented feedback, concurrent feedback, embodied cognition, mapping, motor skill learning, sonification.